1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 A J A V A N E S E - - - P A L - B E - U - - - - C - - B A N - W C S - G - - - D U N - - R - - A D T - - - - - - - - I - C O I L E I - - - - - - - - L - H - - K F N - - - - - - - - I - - - O E G G - - B O F F - Z A N Y - - R H S O R E - - A T E - - E A T S I - R E - - - Y O N - U H - - - J - - X I - - - P - - R - - - - K - - - - - - - I - - G - - - - L - - - - - - - - T O E D - - - M - T O T E M - M O W - - - - - N - - - - - A - I - L I D - - - O Q U I V E R E D - - - - - - -
Game 9, Score: 1074 tray:
34. dun [4] by pool-151-203-5-151.bos.east.veri.
33. ecu [5] by ljohnson.wcomnet.com: you can play anyway you want to here, there's just some of us that enjoy a certain level of play, that's why we go to the other games
32. totem [37] by pool-151-203-5-151.bos.east.veri: I'm not disagreeing. There are sad people who deliberately screw up games, but the rest of us are playing like humans, not scientific machines. I don't always understand your moves, but I don't deny your right to make them
31. ar [2] by ljohnson.wcomnet.com: that's because too many people don't read or want to learn or deliberately ruin set ups, yes they do this I've seen it on more than one occasion
30. toed [12] by pool-151-203-5-151.bos.east.veri: the 'regulars' don't play these public games
29. lid [10] by gw-out2.cpwin.com: That's how the game works. Most people have the biggest problem with patiently waiting for an 8-letter word or specific tile to show for a solid score. The regulars around here will consistently score in the 1400's with a cooperative game.
28. quivered [293] by pool-151-203-5-151.bos.east.veri: oh my look what showed up
27. ban [7] by gw-out2.cpwin.com: and not so new alike. If an r shows up, we'll have quivered.
26. mi [4] by pool-151-203-5-151.bos.east.veri: excellent. Hope it helps new people
25. vug [14] by gw-out2.cpwin.com: okay. fair enough. For instance, walkers. It blocks a triple word score from being used at all. Since the object of the game is to cooperatively make as many points as possible, it would have been more beneficial to wait for stalkers or stalking for instance to hit both trips.
24. pal [23] by pool-151-203-5-151.bos.east.veri: I am in no way trying to control you. Your comments make the game 'less' enjoyable from my viewpoint. I was just commenting. Your negative comments are visible in all games without any hints.
23. mow [29] by gw-out2.cpwin.com: Actually you can't control anything I say or do, but if you want to learn, there are a number of us here who would be more than happy to teach. It makes the game much more enjoyable when it is played properly.
22. oe [2] by ott-on56-165.netcom.ca.
21. javanese [54] by pool-151-203-5-151.bos.east.veri.
20. java [15] by ott-on56-165.netcom.ca.
19. oe [2] by pool-151-203-5-151.bos.east.veri.
18. urge [5] by ott-on56-165.netcom.ca.
17. arch [9] by pool-151-203-5-151.bos.east.veri: if you don't want to teach, don't make supercilious comments
16. jestings [215] by gw-out2.cpwin.com.
15. or [6] by ott-on56-165.netcom.ca.
14. coil [12] by gw-out2.cpwin.com: oh, will the lack of knowledge ever cease?
13. walkers [82] by ce-p-unet.unet.maine.edu.
12. topi [6] by ljohnson.wcomnet.com.
11. xi [51] by du177007.iro.ptd.net.
10. re [2] by ljohnson.wcomnet.com: x set
9. uh [13] by gw-out2.cpwin.com.
8. ilia [5] by ljohnson.wcomnet.com.
7. eat [9] by gw-out2.cpwin.com.
6. ore [9] by ljohnson.wcomnet.com.
5. yon [27] by pool-151-203-5-151.bos.east.veri.
4. boff [33] by ljohnson.wcomnet.com.
3. zany [67] by gw-out2.cpwin.com.
2. en [4] by ljohnson.wcomnet.com: z set up
1. ate [6] by pool-151-203-5-151.bos.east.veri.